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Creative Coding using only Terminal graphics using NCurses in pure C in Linux
A static recompilation of Daytona USA (Xbox 360 / XBLA, 2011)
A SwiftUI progress bar mostly generated by Claude AI
A parameterised Sinclair logo that you can tweak
A Windows application for detokenizing and deobfuscating BBC BASIC source code files from Acorn/RISC OS systems. Features syntax highlighting similar to Visual Studio's style.
Claude Code skill for reverse engineering retro games — disassemble, annotate, extract assets, web port
A curated list of awesome lorem ipsum generators.
A port of the classic game Mercenary to SDL for Mac, Linux, and Windows
Portable version of the CCres RISC OS template/Toolbox resource to/from text converter.
Image filing system to map between hideous and beautiful leafnames.
Modified LZF Compression for ZX Spectrum Screen Layout
RISC OS icon rendering for the WindowManager
Reverse-engineering of Nevryon (4th Dimension, BBC Micro, 1990) - disk extraction tools, sprite/level decoders, and an in-progress BeebAsm disassembly.
Comprehensive ZX Spectrum knowledge base covering original hardware, Soviet clones, and next-gen — for developers, demosceners, and retro enthusiasts
Run RISCOS 4 or 5 on macOS. Uses RPCEmu (RISCOS 4) and QEMU (RISCOS 5).
blobSketch is a WebGL-based canvas for creating physics-driven blobs, lines, and repulsion circles. Draw shapes, tweak physics, then export to SVG or high-res JPG.
LibAsm for RISC OS (assembly routines to avoid having to re-write them)