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ehaliewicz/README.md

Hello!

I like working on graphics, compilers, and games.

Projects

Here are some of the projects I've been working on recently.

6dof Raycaster engine (2025-current)

Slopes and 6dof camera controls in a 2.5D raycaster

Raycasted slopes

Real-time editing in the raycaster engine

Real-time editing

Voxel renderer (2023-2024)

A foggy morning on rocket island

A foggy morning on rocket island

Voxel city

Voxel city

Manifold (2020-current)

A project to create an advanced 2.5D Graphics engine and map creation toolkit, for Sega Megadrive/Genesis.

A dark hallway

A dark hallway

A key in the room beyond

 A key in the room beyond

Popular repositories Loading

  1. Manifold Manifold Public

    2.5D BSP/Portal renderer for Sega Genesis/Megadrive.

    Assembly 62 2

  2. BSPView BSPView Public

    A graphics engine for the Sega Genesis

    C 39 4

  3. voxel voxel Public

    A somewhat voxlap style renderer.

    C 18 1

  4. genforth genforth Public

    Forth for the 68000

    Assembly 11 3

  5. mcc mcc Public

    Compiler for a small c-like language.

    C 6 1

  6. cmeta cmeta Public

    A character-based metacompiler

    C 5 1