-
Gizmo · Lunix Tech
- London, UK
- https://firtoz.com
- @firtoz
- @firtoz.com
Stars
Chrome extension that filters pseudo-brand junk out of Amazon. Buy from real, established brands.
YC S26 | WUPHF by Nex.ai lets you spin up your personal office of AI teammates who collaborate over shared context. Supports Claude Code, Codex, OpenClaw, OpenCode, local LLMs.
(ICLR2026) ReconViaGen: Towards Accurate Multi-view 3D Object Reconstruction via Generation
Automation to keep the recordly-bin AUR package in sync with webadderall/Recordly releases
Create polished demo videos without editing skills. Mac/Windows/Linux
A functional, secure and self-building claw in under 1500 lines of code
gary149 / llama-agent
Forked from ggml-org/llama.cppAgents in llama.cpp
Experimental browser extension for hierarchical tab management, tree-based organization, and local-first tab state.
OpenArm CAD data and information for manufacturing
Harness brings Jest-style tests to real native environments so you can test TurboModules like you would test your React Native app: with JavaScript.
A focused launcher for your desktop - native, fast, extensible
DigitalPlat FreeDomain: Free Domain For Everyone
Typed building blocks for full-stack TypeScript: React Router, Cloudflare Workers, Durable Objects, Hono, Drizzle, WebSockets, and shared utilities.
Production-proven Turborepo monorepo starter kit for full-stack Cloudflare Workers apps — with Durable Objects, end-to-end type safety, and everything wired up to ship
HoloPart: Generative 3D Part Amodal Segmentation
A SQL database in Rust: SQLite-compatible, now also speaking Postgres (experimental). The LLVM of databases.
firtoz / TRELLIS
Forked from microsoft/TRELLISFork of the repo for paper "Structured 3D Latents for Scalable and Versatile 3D Generation".
This little snippet allows you to see which objects you are hovering over in the Unity3D hierarchy pane. It also shows which objects are being dragged. For more info, see: http://wp.me/p1tYzm-2V
Unity3D Editor extensions for 2D Joints.
Unity standard shader extension for per-object plane clipping effects.