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Porting my 3D points renderer on a ZX Spectrum 48K

C 41 3 Updated May 17, 2026

Data Inheritance proto

C 84 1 Updated Apr 3, 2026

A texture packing system in C.

C 58 2 Updated Jan 31, 2024

AV1 decoder for game devs

C 29 3 Updated Jan 13, 2026

Knowledge about Amiga for software developers

Python 61 3 Updated Jun 15, 2026

An interpreter for HLSL that can run shader code on the CPU.

HLSL 86 1 Updated May 28, 2026

A sample app that demonstrates several techniques for rendering real-time shadow maps

C++ 1,030 81 Updated Jun 7, 2026

WebGPU implementation of Eric Lengyel's Slug algorithm for resolution-independent vector text rendering on the GPU

TypeScript 200 3 Updated Mar 25, 2026

Reference code for the Slug Algorithm.

HLSL 1,415 70 Updated Apr 15, 2026

Zig bithacks

Zig 95 4 Updated Mar 13, 2026

A lightweight C++ toolchain and framework for WebAssembly.

C++ 175 7 Updated Jun 15, 2026

Tweakable CRT shader for web canvas

JavaScript 159 4 Updated Jan 12, 2026

Fully documented source code for the classic game The Sentinel on the BBC Micro

Assembly 53 Updated Jun 15, 2026

Toolkit enabling the use of Zig code in JavaScript projects

JavaScript 408 7 Updated Jun 18, 2026

RP2040 ZX Spectrum emulator ported to Picocalc by Clockwork Pi

C 20 1 Updated Nov 22, 2025

Animation Engine for Dear ImGui

C++ 713 35 Updated Mar 17, 2026

Effortless zero allocation cross-plateform command line argument parsing library.

Zig 16 1 Updated Apr 15, 2026

Single header stackful cross-platform coroutine library in pure C.

C 934 57 Updated Dec 7, 2024

A tiny little JSON parsing library

C 1,533 45 Updated Sep 21, 2025

Personal hobby project to experiment with various rendering techniques.

C++ 791 38 Updated Apr 19, 2026

A self-contained high-performance WebGPU implementation on Vulkan

C 153 17 Updated Jun 2, 2026

kb single-header C/C++ libraries

C 1,041 28 Updated Apr 9, 2026

An Odin + Raylib game template with Hot Reloading pre-setup

Odin 577 69 Updated May 12, 2026

Nimble bidirectional text stack for UIs

C 429 25 Updated May 17, 2026

Testing various FBX file format parsing libraries

C++ 63 1 Updated May 5, 2025

Shader lang and cross-compiler

C 67 5 Updated May 11, 2026

Arena Allocator implementation in pure C as an stb-style single-file library.

C 787 48 Updated Apr 22, 2025

Zig library for reading and writing different image formats

Zig 809 141 Updated Jun 5, 2026

Shader translation library for SDL's GPU API.

C 449 76 Updated Jun 15, 2026

A Breakout-clone written in Zig

C 40 Updated Aug 10, 2025
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