Stars
lanxinger / MetalSplatter
Forked from scier/MetalSplatterRender Gaussian Splats using Metal on Apple platforms (iOS/iPhone/iPad, macOS, and visionOS)
A C# implementation of the WebSocket protocol client and server
Drawing graphics efficiently on Apple Vision using the Metal rendering API
Guide and demo showing how to convert indoor walkthrough videos into 3D models using Photogrammetry (Metashape), NeRF (Nerfstudio), and 3D Gaussian Splatting (Unity viewer). Includes scripts, instr…
QuestVisionKit is a collection of template and reference projects demonstrating how to use Meta Quest’s new Passthrough Camera API for advanced AR/VR vision, tracking, and shader effects.
Some .net tools for converting between equirectangular images and Googles VR180 Photo format
Sean-Der / libpeer
Forked from sepfy/libpeerWebRTC Library for IoT/Embedded Device using C
Simple example of real-time audio synthesis on ESP32 with output to internal 8-bit DAC via I2S
Example code for the Apple Vision Pro to stream video using the main camera and Enterprise entitlements
Create and split MV-HEVC video files on an Apple Silicon Mac.
The KartaLink "Spatial Metadata" tools allow you to prepare immersive content for playback on Apple Vision Pro and Meta Quest HMDs
Unity P2P networking made simple. No dedicated servers, no backend costs, powered by WebRTC.
StreamDiffusion: A Pipeline-Level Solution for Real-Time Interactive Generation
(OLD) work-around for 'camera access' on Meta Quest for computer vision
Javascript WebXR Runtime for Emulation
A tool for connecting your design system components in code with your design system in Figma
Nodebox is a runtime for executing Node.js modules in the browser.
Unityでパノラマ180ステレオ(Side By Side)動画からPinholeの静止画像を出力するアセット
VS Code extension for building web applications ("swings") using a interactive and editor-integrated coding environment
Extremely fast Vite-compatible web build tool written in Rust
A native alternative to the heavy Electron Unity Hub, written in C++
Boxarts, titlescreen, and in-game screenshots for the no-intro DATs used by RetroArch