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Tags: gazed/vu

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v0.70.0

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Convert glsl shaders to slang.

o Repurposed "shd" files to hold generated json shader reflection data.
  The slang files are the only ones now committed to source control.
o Update vu test cases to match shader changes.
o Change to MIT license and add copyright header to shaders.
o Ensure all shaders use tabs.
o Fix shader packet bug where the sampler uniform was overwriting
  the model color uniform.
o Add a noise shader example. Add 2D and 3D shader noise modules.
o Converted the shader compiler from go:generate to a go program
  that checks timestamps.

v0.60.0

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Update to vulkan bindings based on gazed/genvk.

v0.53.0

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update to the vulkan vk-gen 1.3 output changes.

v0.52.0

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Update dependencies to address tiff vulnerability.

v0.51.0

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Update to vk-gen that supports vulkan 1.3 spec.

v0.50.0

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Another attempt at render pass sorting.

Hopefully clearer and more correct. Sorting high to low so camera
distances are automatically taken into account.

v0.43.0

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suspend the runloop if window focus is lost.

v0.42.1

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fix vk-gen for windows.

v0.42.0

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Merge branch 'main' into dev

v0.41.2

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remove debug printlns.