Small test (see it here) to explore CoffeeScript and HTML5 canvas. At the moment, it's just a bouncing text and a bunch of random transparent rectangles moving around on a gradient background.
Depends on Node.js and CoffeeScript.
It uses jasmine-node as a spec framework, and villain to sort dependencies and bundle sources (both are in the lib/ directory).
If you have Watchr installed, watchr watch.rb will start autotest mode.