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Starred repositories
A homeassistant 3D model editor that supports binding ha devices to built 3D models to achieve 3D interactive panels
微信全平台 .NET SDK, Senparc.Weixin for C#,支持 .NET Framework 及 .NET Core、.NET 10.0。已支持微信公众号、小程序、小游戏、微信支付、企业微信/企业号、开放平台、JSSDK、微信周边等全平台。 WeChat SDK for C#.
Collaborative multi-agent AI coding workspace: aggregate sessions from Claude Code, Codex, OpenCode, Pi, Grok Build, etc. Desktop app, self-hosted server, or Docker.
CC GUI Client (VibeCoding Platform Designed for Developers)
Anime Hair Studio is a 3D modeling tool focused on creating stylized hair
Reverse Engineering / Authorized Penetration Testing / Security Research Skill Router Pack AI-powered routing + On-demand toolchain bootstrapping + Self-evolving knowledge base Supports Claude Code…
《华夏营造》以 Web 可视化呈现中国古代建筑成就(1911 年前):整合多类型案例,依托地图、大屏、时间轴与工艺词云等展示时空与技艺;营造助手提供互动导览,便于科普与教学。
筑览 ZhuLan — Atlas of Ancient Chinese Architecture
A Neo-Chinese style 3D interactive data visualization for ancient Chinese architecture.
LLM-based Chinese Ancient Architecture Reconstruction Solution
Interactive visualization of cutting wounds with real-time geometry and texture generation, and localized screen-space subsurface scattering.
AI Avatar Platform — digital human assistant with website-knowledge Q&A and personalized CRM-based avatar
An open-source, self-hosted AI family companion with a Live2D avatar. Featuring full-duplex voice, emotional intelligence, smart home control and wearable sensor fusion. Not a smart speaker — a vir…
OpenAI-compatible proxy that stacks the free tiers of 28 LLM providers (~4B tokens/month) behind one /v1 endpoint — plus any custom OpenAI-compatible endpoint. Smart routing, automatic failover, en…
MCP server for Unity Editor — 142 tools for scene, assets, animation, VFX, playtest & more
HECTON-8 — Submerge NASA-Punk Deep Sea Unity 6000 Engine & Interactive Showcase
Unity Editor扩展工具,用于获取并导出Hierarchy数据,实现Unity开发过程中的实时Hierarchy查看。
A better utility used to edit and preview aff files
Declarative code-driven cinematic effects for Unity (URP): screen fades, camera shakes, post-processing and screen distortions with zero scene setup, powered by UniTask + LitMotion
Figma-to-Engine UI Pipeline: Figma Auto-Layout → Unity UI Toolkit (UMG & Godot on roadmap) via WebSocket hot-reload and an IR layout compiler
An updated version of my UnityVoxelEngine project
3D adventure game project containing exercises related to modules 27 through 40 of the EBAC Unity developer course.