Starred repositories
TencentDB Agent Memory is a team-level memory hub for AI Agents — turning conversations, docs, and code into four reusable memory assets (Chat Memory, Skill, LLM-Wiki, Code-Graph) that are governed…
Pre-indexed code knowledge graph, auto syncs on code changes, for Claude Code, Codex, Gemini, Cursor, OpenCode, AntiGravity, Kiro, and Hermes Agent — fewer tokens, fewer tool calls, 100% local
Ultra-lightweight, open-source, self-hosted personal AI agent framework in Python with WebUI, tools, memory, MCP, multi-agent workflows, automation, and chat apps
AI agent toolkit: unified LLM API, agent loop, TUI, coding agent CLI
Nornicdb is a distributed low-latency, Graph+Vector, Temporal MVCC with all sub-ms HNSW search, graph traversal, and writes. Using Neo4j Bolt/Cypher and qdrant's gRPC means you can switch with no c…
The knowledge compiler. Raw sources in, interlinked wiki out. Inspired by Karpathy's LLM Wiki pattern.
A Simple and Universal Swarm Intelligence Engine, Predicting Anything. 简洁通用的群体智能引擎,预测万物
"OpenHarness: Open Agent Harness with a Built-in Personal Agent--Ohmo!"
基于 AI Agent 工作流的修仙世界模拟器,旨在还原智能、开放的仙侠世界。| An open-source Cultivation World Simulator using Agentic Workflow to create a dynamic, emerging Xianxia world.
QLoRA: Efficient Finetuning of Quantized LLMs
Character set detector - .NET standard & .NET
Efficient AI Backbones including GhostNet, TNT and MLP, developed by Huawei Noah's Ark Lab.
Unity WebGL platform and version comparisons with a lot of nice extras
A collection of improved binary search algorithms.
Fast and reliable implementation of the Gilbert-Johnson-Keerthi (GJK) algorithm for C, C++, C#, Go, Matlab, Octave, Python and Zig
Gilbert-Johnson-Keerthi (GJK) collision detection algorithm in 200 lines of clean plain C
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the …
Hierarchical Pathfinding for Navigation Meshes (HNA*)
Simple mesh cutting algorithm that works on simple 3d manifold objects with genus 0
A library of Shaders created using Unity's Shader Graph.
ShaderGraph Examples for Unity 2018.1.
Walk through an infinite, procedurally generated city
Project files for a Youtube tutorial series on coding a game like Minecraft in Unity.
Basic Character Controller Using ECS and Unity.Physics Packages
🗺 A game about exploring a randomly generated world.
Joker 老师的 《ARPG系列课程》-->Unity技能编辑器源码,同步课程内容更新(已经Joker老师同意开源代码)