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Single-pull mirror of internal artillery development
Learn real-time graphics programming and build games with SDL's GPU API. Tutorials, code examples, and Claude Code skills
Math library using HLSL syntax with multiplatform SIMD support
Fork of Plan 9 meant for education. https://principia-softwarica.org/
Tiny Minecraft clone in C and HLSL using the new SDL3 GPU API
Capture, combine, analyse and broadcast point-clouds for use in real-time interactive media.
Metal-cpp is a low-overhead C++ interface for Metal that helps developers add Metal functionality to graphics apps, games, and game engines that are written in C++.
ImagePlay is a rapid prototyping application for image processing
A lightweight and heap-free polymorphic function wrapper collection.
random useful pieces of code to drop in other programs
Lightweight 3D physics engine, for small games and prototyping
Shipping games should be simple. One binary to show Vulkan window on all platforms.
Library for reducing tail latency in RAM reads
A sample app that demonstrates several techniques for rendering real-time shadow maps
An ImGui library using C++26 reflection to generate windows to easily display structs
Colorizing text editor for Dear ImGui
efsw is a C++ cross-platform file system watcher and notifier.
Augmented Vertex Block Descent (AVBD) reference implementation
yangsuzhou / wifi-densepose
Forked from ruvnet/RuViewWiFi DensePose turns commodity WiFi signals into real-time human pose estimation, vital sign monitoring, and presence detection — all without a single pixel of video.