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UE 5 plugin: PCVR passthrough via XR_FB_passthrough OpenXR extension, no Meta XR Plugin dependency. For Quest Link / Air Link on Windows.

C++ 5 Updated Apr 30, 2026

Reclaim the Intermediate, Binaries and cache folders your Unreal Engine projects and engines quietly hoard — without touching anything you authored.

Python 61 3 Updated Aug 11, 2026

Agent harness for open source 3d characters and objects

Python 14 1 Updated Jul 26, 2026

A minimal, Windows-only application switcher inspired by macOS rcmd.

Python 1 Updated Jul 11, 2026

Use your android phone as windows virtual webcam

C++ 429 52 Updated Jan 25, 2026

CC0 photoreal human head in stock Godot 4.6 Forward+ — EULA-free alternative to the MetaHuman pipeline, same MatMADNESS skin shader.

GDScript 10 1 Updated Aug 9, 2026
Swift 1 Updated Aug 9, 2026

A living Mandelbulb — a continuously-evolving raymarched fractal, one portable GLSL core with variants for Shadertoy, the web, VR (LOVR/OpenXR), and CloudXR streaming to Apple Vision Pro.

GLSL 1 Updated Aug 9, 2026

VR tank game for Meta Quest 3 — Godot 4, fully procedural, physically-operated cockpit. Made for Ani.

GDScript 1 Updated Aug 9, 2026

Personal site for alexcoulombepresents.com — Unreal Engine, Godot, visionOS, AI, and Manhattan's first Unreal Authorized Training Center. Next.js 15, deploys on Vercel.

TypeScript 1 Updated Aug 14, 2026
HTML 1 Updated Aug 9, 2026

a game framework for threejs for vibe coding maxxing

TypeScript 233 38 Updated Apr 19, 2026
Swift 6 1 Updated Jul 4, 2026

UE5 MCP Plugin

C++ 9 1 Updated Mar 12, 2026

Plugins for the Godot game engine on Apple platforms

Objective-C++ 90 4 Updated Jun 6, 2026

A self-contained, single-file HTML presentation framework with annotation/move modes for AI-collaborative editing. No build, no framework — just one file.

HTML 11 Updated Aug 9, 2026

Develop & test Godot visionOS apps in the visionOS Simulator: working input, hand-tracking, and a one-command sim/device build switcher.

Swift 5 Updated Aug 9, 2026

Cascade Countdown — a hand-tracked physics arcade game for Apple Vision Pro, built on the Godot engine. RigidBody3D + procedural audio at 90 FPS locked in immersive mode. Live on TestFlight.

GDScript 10 Updated Aug 9, 2026

Pin-aware auto-layout for Unreal Engine Blueprint graphs. Right-click empty graph space or press Ctrl+Shift+L. Handles branches, pure nodes, multi-event roots. UE 5.7+

C++ 38 4 Updated Aug 10, 2026

Interactive look-dev tool for MetaHuman characters in Godot 4.6 — live skin/lighting/hair sliders + orbit camera. Bring your own MetaHuman.

GDScript 21 3 Updated Aug 9, 2026
C++ 92 11 Updated Aug 14, 2026

HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds

Python 2,523 213 Updated Aug 12, 2026

Trust, but check. A Claude skill that turns AI answers into visual proof — highlighted screenshots and confidence scores, straight from the source PDF.

Python 76 3 Updated Apr 2, 2026

Coordinate multiple computers running Claude Code through git-based messaging. Includes Fleet Commander — an interactive browser game to learn the system.

Python 22 3 Updated Aug 16, 2026

XR in Unreal Engine 5 - OpenXR based Multiplayer Interaction and Utilities

C++ 15 2 Updated Jan 19, 2026

Cowork/Claude Code skill for Unreal Engine 5 development via MCP, pixel streaming, and Python editor scripting

33 3 Updated Aug 9, 2026

Android Camera2 - Unreal Engine 5.6

C++ 13 Updated Oct 4, 2025

Modified VR Template to streamline packaging to AndroidXR

Makefile 13 Updated Apr 16, 2026

A comprehensive Model Context Protocol (MCP) server that enables AI assistants to control Unreal Engine through the native C++ Automation Bridge plugin. Built with TypeScript and C++.

TypeScript 832 155 Updated Aug 14, 2026
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