Starred repositories
A bevy plugin for creating grids, for debugging purposes
A python library to artfully visualize Factorio Blueprints and an interactive web demo for using it.
Development at the speed of light
This is OAtuh 2.0 Server and OpenId Connect Provider, implemented by ASP.NET Core
The friendly tool for writing game dialogue in Rust
Low-friction experiments for the bevy_editor
A nine slice/patch plugin for bevy ui nodes as single component using a fragment shader.
Template for a Bevy game including CI/CD for web, Windows, Linux, macOS, iOS and Android
All the resources you need to get to Senior Engineer and beyond
Blazingly fast retained layout engine for Bevy ECS.
UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# (.NET10) with Hot Reload
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Cross-instance share page for the Fediverse
A pure managed C# socket-agnostic reliability layer inspired by reliable.io and yojimbo
A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
ZITADEL - Identity infrastructure, simplified for you.
C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, and spell check working out-of-the-box!
Human-friendly, hierarchical and serializable state machines for games and apps in C#.
MisskeySharp is a client library for .NET applications to utilize Misskey.
OpenAPI Generator allows generation of API client libraries (SDK generation), server stubs, documentation and configuration automatically given an OpenAPI Spec (v2, v3)
The Swagger/OpenAPI toolchain for .NET, ASP.NET Core and TypeScript.
A customizable, modular, responsive, lightbox gallery plugin.
A high performance, editable terrain system for Godot 4.