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A production-ready, high-performance structured logging library for Zig with a clean, simplified API.

Zig 66 3 Updated Aug 7, 2026

@dearimgui packaged for @ziglang

C++ 138 19 Updated Aug 5, 2026

Vulkan tutorial using Zig language

Zig 87 3 Updated Aug 6, 2026

SIMD math library for Zig game developers

Zig 125 29 Updated May 11, 2026

Vulkan binding generator for Zig

Zig 897 108 Updated Jul 25, 2026

Online book which introduces the main concepts required to write graphics games or any other applications using Vulkan in Java by using the LWJGL library.

Java 422 27 Updated Aug 3, 2026

A Vulkan / WebGPU / OpenGL engine for Desktop JVM, Android and Javascript written in Kotlin

Kotlin 573 48 Updated Aug 5, 2026

tinylog is a lightweight logging framework for Java, Kotlin, Scala, and Android

Java 771 86 Updated Aug 8, 2026
Rust 21 1 Updated May 7, 2023

Source code of the chapters of the book 3D Game Development with LWJGL 3

Java 196 45 Updated Jul 31, 2026

Book contents for the book "3D Game Development with LWJGL 3"

CSS 77 38 Updated Apr 26, 2026

JNI based binding for Dear ImGui

Java 811 153 Updated Aug 3, 2026

C++ examples for the Vulkan graphics API

GLSL 12,093 2,226 Updated Aug 8, 2026

RenderDoc is a stand-alone graphics debugging tool.

C++ 10,951 1,730 Updated Aug 7, 2026

Vulkan bindings for Rust

Rust 2,320 233 Updated Aug 3, 2026

Demo suite for LWJGL 3

Java 393 91 Updated Aug 4, 2026

An annotation processor for generating type-safe bean mappers

Java 7,675 1,043 Updated Aug 7, 2026

LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUD…

Java 5,424 713 Updated Aug 7, 2026

A Java math library for OpenGL rendering calculations

Java 840 110 Updated Aug 6, 2026

Source code of the chapters of the book 3D Game Development with LWJGL 3

Java 553 192 Updated Aug 18, 2022