Stars
[ICCV 2025] Self-Calibrating Gaussian Splatting for Large Field-of-View Reconstruction
Reference PyTorch implementation and models for DINOv3
InteriorGS: 3D Gaussian Splatting Dataset of Semantically Labeled Indoor Scenes
Enjoy the magic of Diffusion models!
Resolving of the Ubisoft La Forge Animation dataset onto a common skeleton
EasyR1: An Efficient, Scalable, Multi-Modality RL Training Framework based on veRL
Code release for the paper "DartControl: A Diffusion-Based Autoregressive Motion Model for Real-Time Text-Driven Motion Control"
[ICML 2025] Official PyTorch Implementation of "History-Guided Video Diffusion"
A library for efficient similarity search and clustering of dense vectors.
Wan: Open and Advanced Large-Scale Video Generative Models
Wan: Open and Advanced Large-Scale Video Generative Models
A simulation platform for versatile Embodied AI research and developments.
Cross-embOdiment Mobility Policy via ResiduAl RL and Skill Synthesis
The implementation for "Photoreal Scene Reconstruction from an Egocentric Camera, SIGGRAPH 2025"
MapAnything: Universal Feed-Forward Metric 3D Reconstruction
The official codebase of paper "GMT: General Motion Tracking for Humanoid Whole-Body Control"
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
Stereo4D dataset and processing code
[IROS 2025] Learning Smooth Humanoid Locomotion through Lipschitz-Constrained Policies
Isaac Gym Environments for Legged Robots
[CVPR 2024 Highlight] FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objects
[IROS 2025] Generalizable Humanoid Manipulation with 3D Diffusion Policies. Part 1: Train & Deploy of iDP3