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This is the master Information repository for MaNGOS
游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。
unity game framework 游戏框架,使用hybridclr作为热更方案,包括了基本架构、资源打包加载、UI框架、网络层(tcp,udp,kcp,websocket)
简单易用的Unity异步UI框架。 足够轻量,无第三方依赖。 兼容多种资源管理系统(Addressable、YooAssets等)。支持使用HybridCLR热更新。 支持自动引用。 支持对UI面板的销毁控制,使内存优化更方便。 支持子UI,子子UI,子子子UI......
基于.Netcore的开发效率高,性能强,跨平台,持久化层透明,支持不停服热更新的游戏服务器。Best for your unity game server!
LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values.
Tinyhttpd 是J. David Blackstone在1999年写的一个不到 500 行的超轻量型 Http Server,用来学习非常不错,可以帮助我们真正理解服务器程序的本质。官网:http://tinyhttpd.sourceforge.net
TrinityCore Open Source MMO Framework (master = 12.0.7.68256, 3.3.5 = 3.3.5a.12340, cata classic = 4.4.2.60895)
The Legend of Sword and Fairy 3 (仙剑奇侠传三) & The Legend of Sword and Fairy 3 Gaiden: Wenqing Pian (仙剑奇侠传三外传:问情篇) re-implementation using C#/Unity
Godot Engine – Multi-platform 2D and 3D game engine
A complete solution to crawl amazon at scale completely and accurately.
huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
UIWidgets is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.
DICOM Web Viewer: open source zero footprint medical image library.
Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
🐎基于SpringBoot + MySQL + Redis + RabbitMQ + Guava开发的高并发商品限时秒杀系统
parse psd file and auto generate ui prefab(解析psd文件,一键生成ugui面板)