Oimo —
Ammo —
Rapier —
Jolt —
Havok —
Physx —
Box3d
START DEMO/EDITOR
START DEMO/EDITOR WEBGPU
PHY Universal physics language on Worker or Direct for three.js
Phy simplify game creation, is a bridge between three.js and physics.
You can use compress or full version of physics engines.
math optimization, assets pool, ES6, extra geometry, advanced character and animation, ultra fast compact engine, worker or direct version.
Phy main function is : add, remove and change.
You can see and edit demo code directlly on editor φ logo
You can drag file directly on viewport ( code js or environement hdr )
Add more function and demo, standardize and clean code.
docs in progress...
Phy is under active development.
Support development of PHY through Github Sponsors.
For the moment source on Physx and Havok are hide.
It's a long research work to standardize all engines.
I'm thinking opening everything but i need more sponsors.
Is possible to use compile version without restriction. Ask me if you have any issues.