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3th
- france
- http://lo-th.github.io/labs/index.html
- @3dflashlo
Stars
Interactive Erosion simulation in Web Browser
Silhouette parallax occlusion mapping for three.js WebGPU/TSL - relief that carves mesh outlines, with a fully procedural demo scene
Box3D (Erin Catto's 3D physics engine) compiled to WebAssembly with SIMD and wasm threads. npm: box3d
Import a 3D Model and automatically assign and export animations
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
node module to convert text to phonemes
WebGPU physics engine based on the AVBD solver
Geospatial Rendering in Three.js
Javascript implementation of Slug font loading and rendering, for THREEJS
Physics Engine for Tetrahedral Finite Element Simulation
Simple cloth simulation for Three.js WebGPU
javascript navigation mesh construction and querying library for 3D floor-based navigation
A lightweight suite of motion imitation methods for training controllers.
The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.
The Havok Physics plugin runtime files (wasm and js)
surface nets in three.js for volumetric terrain generation
Real-time Position-Based Crowd Simulation in WebGPU