Stars
An easy to use Unity inventory framework built with scaling and extendability in mind
Transform your simple, bland transitions and movement into juicy springy movement!
An example of rendering grasses on terrain using draw DrawMeshInstancedIndirect and compute shader.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
A frequently updated, hand-picked and curated list of delightful and awesome open-source Unity Packages.
The Legend of Sword and Fairy 3 (仙剑奇侠传三) & The Legend of Sword and Fairy 3 Gaiden: Wenqing Pian (仙剑奇侠传三外传:问情篇) re-implementation using C#/Unity
Open source Role Playing Game engine for Unity 3D written in C#.
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
Editor scripts to make working with the Unity Editor better.
Save System for Unity with AOT (IL2CPP) and assets references support.
A demo project to showcase design patterns and game architecture using ScriptableObjects
💡✨Custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline. (See Readme!)
This utility is for Unity to configure application window style. With this utility, you can make your application window transparent, frameless and more.
Unity Jobs based high performance particles
Open source recreation of Daggerfall in the Unity engine
A fast, tried-and-tested hierarchical finite state machine library for Unity, designed to be easy to use yet powerful without compromising performance.
A unified framework for implementing ability systems in Unity
The Unity UI library of controls, components and other useful features for extending the Unity UI solution for Unity
📚 Library of all kind of scripts, snippets & shaders for Unity
StreamDiffusion: A Pipeline-Level Solution for Real-Time Interactive Generation
An intuitive Unity3d finite state machine (FSM). Designed with an emphasis on usability, without sacrificing utility.