The juiciest Pac-Man that ever existed. A democratic, collaborative effort. One new version a week - sourced by the community. Can you make it juicier?
This is not JUICE-MAN. It's inspiration from a parallel universe. Play the inspiration: juice_man_inspiration.html
| Version | Author | Play | Description |
|---|---|---|---|
| v0 | brycecovert | juice_man_v0.html | Clean baseline — standard Pac-Man with no visual effects. The starting point for all juice. |
| v1 | ? | — | Coming May 10, 2026 — elected from open PRs. |
| Fork | Author | Play | Description |
|---|---|---|---|
| Inspiration | brycecovert | juice_man_inspiration.html | Parallel universe version — space theme, neon walls, particles, and aggressive FX. Not part of the official competition. |
| (yours?) | — | — | Fork this repo, make it juicier, and open a PR! |
The juice_man.html file is the living, evolving version of the game — built from v0. It's not the final release — it's the canvas. Each week, the next version of JUICE-MAN is elected by poll, adding more juice on top of whatever came before. The inspiration file (juice_man_inspiration.html) is a parallel universe version and not part of the official competition.
Each week, a new "JUICE-MAN" PR is elected via poll of open PRs. The winning PR becomes the next JUICE-MAN official release, making the game more over-the-top than before.
Start date: May 10, 2026 End date: When no further submissions are made
- Make it juicer — Every PR must make JUICE-MAN more visually intense than before.
- Single prompt — Each PR comes from a single prompt (max 300 tokens) applied to the current
juice_man.html. - Additive only — Build on prior work. No rewrites, no removals.
- Single file — Everything lives in
juice_man.html. No dependencies. - No mechanic changes The game has to play as if the same inputs would result in the same output.
- Spirit of the law - I haven't thought of many edge cases for rules, and they're easy to game. But that won't be fun.
| Version | Date | Juice-Man | Changes |
|---|---|---|---|
| v0 | May 1, 2026 | — | Clean Pac-Man baseline. No effects. Standard maze, ghosts, pellets, power-ups, fruit, scoring, lives, levels. |