Starred repositories
We write your reusable computer vision tools. 💜
An agent-managed museum exhibit, built in Rust with Gajae-Code / LazyCodex — developed and maintained with no human intervention.
A GUI client for Windows, Linux and macOS, support Xray and sing-box and others
🐳 The Best Unity WebSocket Plugin for All Platforms.
基于无障碍,高级选择器,订阅规则的自定义屏幕点击安卓应用 | An Android APP with custom screen tapping based on Accessibility, Advanced Selectors, and Subscription Rules
No fortress, purely open ground. OpenManus is Coming.
F8 Framework是一个优雅,轻量,符合直觉的基于Unity引擎的游戏框架,组件围绕F8一键启动,框架整体遵循以极少的使用成本开发游戏。F8 Framework is an elegant, lightweight, and intuitive game framework based on the Unity engine. Its components are centered a…
MAME4droid (Current) is developed by David Valdeita (Seleuco) as a port of the latest MAME emulator by MAMEDev and contributors. It emulates arcade games and systems like ZX Spectrum, Amstrad CPC, …
MAME4droid (0.139u1) is developed by David Valdeita (Seleuco) as a port of the MAME 0.139 emulator by Nicola Salmoria and the MAME team. It emulates arcade games supported by this version of MAME w…
Unity package for HybridCLR
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop…
CocosCreator 学习示例,旨在帮助新手快速入门。 -kuokuo
Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
网络联机游戏解决方案---Unity制作的联机赛车游戏,服务端为SpringBoot + Mybatis Plus;后台为Vue + Element;游戏端采用QFramework框架,Addressable+HybridCLR实现热更新,支持KCP和WebSocket网络。
Pathfinding and ORCA (Optimal Reciprocal Collision Avoidance) implemented in Unity DOTS.
luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.
🎆Interactive Online Platform that Visualizes Algorithms from Code