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Imerza, For Real Games
- Grand Rapids, MI
- www.rogerwinright.com
Starred repositories
Agentic skills framework for Godot 4.x. Domain-specific skills for AI coding agents (Claude Code, Copilot, Antigravity, Cursor)
Fullstack app framework for web, desktop, and mobile.
A Godot node plugin for AirConsole API
Command and Conquer: Generals - Zero Hour
Load Aseprite files for animated sprites in raylib.
A networking library to synchronize states of game objects across multiple devices based on deterministic lockstep protocol
callstack / react-native-visionos
Forked from react/react-nativeA framework for building native visionOS applications using React
Deterministic Lockstep with clientside prediction and rollback
Command & Conquer: Remastered Collection
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
A C# port of EnTT, a game engine agnostic Entity-Component-System
A free game engine capable of running Age of Empires 2 and Star Wars: Galactic Battlegrounds
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations wit…
JS13k Webpack TypeScript Start Project -- Minify, Inline, Zips
A <700b entity component system, designed for Js13kGames
Quickly build and zip games created for js13kgames.com