This project implements a cellular automata voxel playground, rendered using ray marching.
- A ray marcher optimized using a brick map.
- Cellular automata with multiple materials.
- Note, it has only been tested for Windows 11.
- Build the source using scons to your target platforms.
- Move the contents of the addons folder to the addons folder in your project.
- Please refer to the demo scene to see how to use the system.
Contributions are welcome! Please fork the repository and submit a pull request.
This project is licensed under the MIT License - see the LICENSE file for details.