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Gemserk
- Montevideo, Uruguay
- http://blog.gemserk.com
Stars
Drop-in runtime prefab to Texture2D pipeline for Unity 6 — static / yaw-rotation / animator-clip thumbnails, async GPU readback, lazy-load tiles, mobile-friendly demo.
A rule-based addressable asset importer
Unity library for UI testing including object-based monkey testing
Simple to use Update Manager pattern for Unity + Jobified Update for MonoBehaviours and pure C# classes alike
WYSIWYG table layout system for Unity UGUI. Build and edit tables visually merge, split, insert, delete, and resize rows or columns with zebra striping and pixel or percent sizing. Works in edit an…
A Unity toolkit that allows easy editor customization with simple C# attributes.
a comprehensive collection of video game tech analysis resources
High performance Lua interpreter implemented in C# for .NET and Unity
C# Hierarchical Inverted Bitmap ECS framework
Bitset-based ECS with rollbacks. C# library and Unity package.
Generates code to allow invoking FMOD events with a strongly-typed syntax.
Unity Performance Tuning knowledge book
Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.
Tool that allows switching different baked lightmap sets on a unity scene at runtime.
🔬Package for unity3d which allow select type and members from editor inspector window
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
Editor tool to help you upload builds to online services. Steam being the obvious
Draw data chart in Unity Editor, useful for debugging.
This package provides a component that allows easy modification/animation of material properties for Unity UI (uGUI) without the need for shader-specific custom components.
A visual scripting system for Unity ECS. Quickly create gameplay logic.
Makes your Unity window transparent and allows you to drop files
Provides a rich set of editor extensions and serialization extensions for Unity.