Skip to content
View santolina's full-sized avatar

Highlights

  • Pro

Block or report santolina

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

Official Implementation of SIGGRAPH'26 paper "Immediate 3D Gaussian Splat Reconstruction of Unordered Input with Global Consistency"

Python 146 9 Updated Jul 13, 2026

Seamless 3D Object Integration using Gaussian Splatting

Python 21 2 Updated Jul 1, 2024

[CVPRW 2026] PointSplat: Efficient Geometry-Driven Pruning and Transformer Refinement for 3D Gaussian Splatting

Python 6 Updated Jun 14, 2026

NVIDIA Fixer is a single-step diffusion model that removes reconstruction artifacts from rendered views for autonomous vehicle and robotics simulation.

Python 129 13 Updated Jul 30, 2026

[ICLR' 25] SplatFormer: Point Transformer for Robust 3D Gaussian Splatting

Python 410 26 Updated Mar 20, 2025

[ASPLOS 2026] CLM: Removing the GPU Memory Barrier for 3D Gaussian Splatting with CPU Offloading

Python 223 19 Updated Dec 8, 2025

Use Claude Code, Codex and Pi for free from your terminal, app, IDE, or phone like OpenClaw (voice supported)

Python 45,145 7,468 Updated Aug 10, 2026
Python 159 13 Updated Jul 19, 2026

[CVPR 2026 Highlight, the CVPR Compute Gold Star] Offical code for "FastGS: Training 3D Gaussian Splatting in 100 Seconds"

Python 1,196 119 Updated Mar 23, 2026

Public repository for Agent Skills

Python 167,410 19,962 Updated Aug 7, 2026

Community-contributed instructions, agents, skills, and configurations to help you make the most of GitHub Copilot.

Python 37,659 4,739 Updated Aug 10, 2026

Official implementation of “Signal Structure-Aware Gaussian Splatting for Large-Scale Scene Reconstruction” (ICLR 2026).

Python 20 1 Updated Jul 4, 2026

Official Code release for the SIGGRAPH 2026 paper "A LoD of Gaussians: Out-of-Core Training and Rendering for Seamless Ultra-Large Scene Reconstruction"

C++ 54 5 Updated Jul 3, 2026

📚 Read a top-tier AI paper in 5 minutes. 23,000+ structured notes across ACL, CVPR, ICLR, NeurIPS, AAAI, ICCV, ICML, ECCV.

Python 154 14 Updated Aug 2, 2026

Colour - Nuke

Jupyter Notebook 241 59 Updated Dec 7, 2024

Universal Scene Description

C++ 7,436 1,441 Updated Aug 6, 2026

Project Lyra: Open Generative 3D World Models

Python 2,225 227 Updated Jul 20, 2026

[CVPR 2026 Oral] VGGT Omega

Python 3,925 264 Updated Jul 15, 2026

[CVPR'26] FilterGS: Traversal-Free Parallel Filtering and Adaptive Shrinkage for Large Scale LoD 3D Gaussian Splatting

Python 47 3 Updated Mar 31, 2026

SfM for sphere images in the ERP format within the framework of ColMap

C++ 314 49 Updated Feb 24, 2026

The agent that grows with you

Python 228,360 44,892 Updated Aug 10, 2026

Code for paper "VkSplat: High-Performance 3DGS Training in Vulkan Compute"

C++ 130 14 Updated Jul 22, 2026

HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds

Python 2,499 213 Updated Aug 5, 2026

[ASPLOS '26] Fast, memory efficient, and scalable 3D Gaussian Splatting training framework

Cuda 20 3 Updated Feb 9, 2026

[RSS 2025] GauSS-MI: Gaussian Splatting Shannon Mutual Information for Active 3D Reconstruction

Python 96 4 Updated Oct 7, 2025

Fully autonomous & self-evolving research from idea to paper. Chat an Idea. Get a Paper. 🦞

Python 13,993 1,636 Updated Jul 13, 2026

AI agents running research on single-GPU nanochat training automatically

Python 93,578 13,286 Updated Mar 26, 2026

An agent-managed museum exhibit, built in Rust with Gajae-Code / LazyCodex — developed and maintained with no human intervention.

Rust 195,017 109,225 Updated Aug 6, 2026

OmX - Oh My codeX: Your codex is not alone. Add hooks, agent teams, HUDs, and so much more.

TypeScript 32,591 2,521 Updated Aug 10, 2026

[CVPR'25 Oral] MoGe: Unlocking Accurate Monocular Geometry Estimation for Open-Domain Images with Optimal Training Supervision

Python 2,750 210 Updated Jul 21, 2026
Next