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An open and affordable mini quadruped robot based on ESP32.
Memory and context engine + app that is extremely fast, scalable, and can be run fully locally. The Memory API for the AI era.
first base model for full-duplex conversational audio
Official inference library for Mistral models
Language Modeling with the H3 State Space Model
👀 Eye Tracking library easily implementable to your projects
🚀Clone a voice in 5 seconds to generate arbitrary speech in real-time
A cross-platform, top-down 2D space shooter written in C using only platform libraries.
Browser based music making application driving synthesizers, samplers and effects using both a tracker and piano roll/loop based interface. Supports MIDI control and provides both local and cloud b…
A platform for managing machine learning experiments
A concise but complete full-attention transformer with a set of promising experimental features from various papers
Native Mac APIs for Go. Previously known as MacDriver
Examples from learnopengl.com, implemented using Sokol libraries.
Planimeter Game Engine 2D - LÖVE-based game engine for Lua
Planimeter Game Framework - LuaJIT FFI-based game development framework for Lua
Reverb is an efficient and easy-to-use data storage and transport system designed for machine learning research
A library of reinforcement learning components and agents
a simple cross-platform game framework made in C# dotnet core
tree is a library for working with nested data structures
Obstacle Tower Environment