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A community-maintained Python framework for creating mathematical animations.
🐜 single header process launching solution for C and C++
A contact solver for physics-based simulations involving 👚 shells, 🪵 solids and 🪢 rods.
demote_tracker is a commandline utility to visualize demoted graphics card memory
A dependency-free C11 library for creating, evaluating, sampling, traversing, and inspecting parametric curves and surfaces in 2D and 3D. One source, four backends: C, HLSL, GLSL, Halide
HLSL/GLSL library for debugging shaders
A fast, powerful, CommonMark compliant, extensible Markdown processor for .NET
Emscripten: An LLVM-to-WebAssembly Compiler
A basic free-surface liquid FLIP fluid simulator with viscosity
Differentiable signal processing on the sphere for PyTorch
This repo is a non-official Unreal plugin that can read OpenVDB and NanoVDB files in Unreal.
A conversion tool for converting OpenVDB files to NanoVDB files
A list of recommended third party plugins for Unreal Engine
A vector graphics application for structured SVG editing, available on all major desktop platforms and on web. Currently in late alpha.
Quasi-Monte Carlo sampling library for rendering and graphics applications.
A Collection of Papers and Codes about Hair and Fur Modeling
Software rasterizing hair strands with analytical AA and OIT. Inspired by Frostbite's hair system: "Every Strand Counts: Physics and Rendering Behind Frostbite's Hair".