Stars
Godot tool that converts images into sound
Modern C++ library for the development of real-time graphical applications
Beneath a Steel Sky (1994) by Revolution Software.
Git conversion of UCB CSRG's BSD SCCS files: BSD Unix source code history
Some utilities for dealing with an adventure game engine
An adventure game about a quest, the third time.
An adventure game with two protagonists
An adventure game about a man on a tropical island
A VGA version of a game about a man on a quest.
An adventure game about a man on a quest.
A game about a man with a question, the third time out.
A game about a name with a quest, with some alternate materials.
A selection of SCI-related utilities. (Many more exist in the world.)
π RuView turns commodity WiFi signals into real-time spatial intelligence, vital sign monitoring, and presence detection — all without a single pixel of video.
Thunder Engine – Cross-platform 2D and 3D game engine with modular architecture
An SDK for developing ASI/CLEO plugins for GTA San Andreas, GTA Vice City and GTA III
Customized version of the Linux kernel maintained by Armbian team to support Rockchip SoCs
Stable repository of the modernized X-Ray 1.6 game engine
Main development repository for Rigs of Rods soft-body physics simulator
A comprehensive line-by-line commentary on the UNIX Fourth Edition (1973) source code. Covers the kernel, file system, device drivers, shell, and utilities.
Drivers and libraries for the Xbox Kinect device on Windows, Linux, and OS X
open source orienteering game
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.