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Starred repositories
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
A rewrite of the old legacy software "depends.exe" in C# for Windows devs to troubleshoot dll load dependencies issues.
Play your favorite games in a borderless window; no more time consuming alt-tabs.
A deck tracker and deck manager for Hearthstone on Windows
GUI and API library to work with Engine assets, serialized and bundle files
A flexible and modular Node Editor Framework for creating node based displays and editors in Unity
Automatic LOD generation + scene optimization
Temporal Reprojection Anti-Aliasing for Unity 5.0+
C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.
Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
A logger for MSBuild that records a structured representation of executed targets, tasks, property and item values.
A fully-dynamic voxel-based global illumination system for Unity
AssetStudio is an independent tool for exploring, extracting and exporting assets.
The ATF LevelEditor is a powerful tool for constructing and assembling game levels. It provides a WYSIWYG interface and allows you to place objects, edit properties, edit terrain, and build game le…
A light shafts (volumetric shadows) effect for Unity.
Sharpmake is an open-source C#-based solution for generating project definition files, such as Visual Studio projects and solutions, GNU makefiles, Xcode projects, etc.
A place for guests to view and drop pictures of the big day
Nvidia's PCSS soft shadow algorithm implemented in Unity
Mapbox Unity SDK - https://www.mapbox.com/unity/