- GitHub Staff
- Brooklyn, NY
- https://terkel.com
- @terkelg
- @terkel.com
- in/terkelg
- terkelg
Lists (11)
Sort Name ascending (A-Z)
- All languages
- AppleScript
- Arduino
- Astro
- C
- C#
- C++
- CSS
- Clojure
- CoffeeScript
- Cuda
- Dockerfile
- Elixir
- GDScript
- GLSL
- Go
- HTML
- Haskell
- Haxe
- JSON
- Java
- JavaScript
- Jupyter Notebook
- Liquid
- Lua
- MDX
- Makefile
- Markdown
- Metal
- Mustache
- Nunjucks
- Objective-C
- Objective-C++
- PHP
- PLpgSQL
- Pascal
- PostScript
- Processing
- Python
- Roff
- Ruby
- Rust
- SCSS
- ShaderLab
- Shell
- Svelte
- Swift
- TeX
- TypeScript
- V
- Vim Script
- Vim Snippet
- Vue
- WebAssembly
- Wren
- Zig
Starred repositories
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
A collection of some of the neat math and physics tricks that I've collected over the last few years.
Mixbox is a library for natural color mixing based on real pigments.
Shading models for Unity’s Universal Render Pipeline.
Ruppert's Delaunay Refinement Algorithm in Unity
A minimal atmospheric scattering implementation for Unity
Implementation of the curve modifier from Blender to Unity3D
2D Geometry for Unity. Suited for everyday polygon hassle. Polygon clipping, polygon winding direction, polygon area, polygon centroid, centroid of multiple polygons, line intersection, point-line …