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(SIGGRAPH 2024) Official repository for "Taming Diffusion Probabilistic Models for Character Control"

C# 308 28 Updated Sep 25, 2025

Official implementation of "MoMask: Generative Masked Modeling of 3D Human Motions (CVPR2024)"

Python 1,304 113 Updated Sep 13, 2024

Official repository of PXDesign

Python 243 38 Updated Dec 31, 2025

A translator from Intel SSE intrinsics to Arm/Aarch64 NEON implementation

C++ 1,527 233 Updated Aug 8, 2026

布風骨物理エンジン

C# 625 85 Updated Oct 19, 2023

KawaiiPhysics : Simple Bone Physics for UnrealEngine 4 & 5

C++ 3,228 398 Updated Aug 11, 2026

布風骨物理エンジン

C++ 474 90 Updated Mar 4, 2025

PyTorch implementation of weighted- and simple-averaging based on Markley, F. Landis, Yang Cheng, John Lucas Crassidis, and Yaakov Oshman. "Averaging quaternions." Journal of Guidance, Control, and…

Python 4 Updated May 2, 2021

Implements the work done by F. Landis Merkley to calculate the average quaternion.

MATLAB 37 3 Updated Oct 30, 2018

Get the average quaternion from a set of quaternions

C++ 3 Updated Mar 4, 2015

Convex hull of given 3D points

Python 94 21 Updated Jun 4, 2021

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

C++ 11,326 959 Updated Aug 6, 2026

MNN: A blazing-fast, lightweight inference engine battle-tested by Alibaba, powering high-performance on-device LLMs and Edge AI.

C++ 15,856 2,401 Updated Aug 11, 2026

A Mario clone written in Turbo Pascal by Mike Wiering in 1994.

65 11 Updated Mar 9, 2012

unity bone cloth spring system,base by jobs

C# 1,175 145 Updated Dec 15, 2024

A collection of source codes implementing cloth simulation algorithms in OpenGL

C 550 96 Updated Nov 26, 2025

road to next-gen animation.

C# 391 62 Updated May 14, 2022

ncnn is a high-performance neural network inference framework optimized for the mobile platform

C++ 23,685 4,475 Updated Aug 11, 2026

Ubisoft La Forge Animation Dataset

Python 1,549 328 Updated Sep 10, 2022

An enterprise-class UI design language and React UI library

TypeScript 99,024 54,688 Updated Aug 11, 2026

a learning-based human inverse kinemtics. A graph convolution network is constructed to predict SMPLx joint angles from a tepmoral sequence of relative 3d poses in COCO format.

Python 27 4 Updated Aug 29, 2020

A library for efficient similarity search and clustering of dense vectors.

C++ 40,710 4,490 Updated Aug 10, 2026

Fast Library for Approximate Nearest Neighbors

C++ 2,373 663 Updated Jul 29, 2024

Kinematica Demo Project

C# 185 39 Updated Dec 11, 2020

Online Cyberpunk 2077 breach protocol minigame puzzle solver using camera

TypeScript 605 33 Updated Feb 15, 2021

Phase-Functioned Neural Networks for Character Control

Python 524 103 Updated Nov 19, 2021

Bringing Characters to Life with Computer Brains in Unity

C++ 8,832 1,139 Updated Apr 17, 2026
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