Real-time black hole shader for Unity URP: geodesic lensing, accretion disk, procedural sky.
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Updated
Jun 13, 2026 - ShaderLab
Real-time black hole shader for Unity URP: geodesic lensing, accretion disk, procedural sky.
Interactive 3-reel slot machine game in Unity 6 with smooth animations, fair randomization, and dynamic win detection. Fully playable WebGL build included.
A simple Flappy Bird clone developed in Unity by following a tutorial to learn 2D game mechanics, physics, and mobile deployment
An open-source, minimalistic multiplayer game built with Unity3D for Android, Linux, and Web Browser. Players battle on a dynamically rotating platform, pushing and maneuvering to stay on while knocking opponents off. The last player standing wins.
2D platformer with parallel universe mechanic — YZTA 2025 Game Jam
A 3D Action-RPG dungeon crawler built in Unity. Battle mech enemies, explore techno-ruins, and collect loot in this 2-level open world adventure.
you will learn about a powerful feature in UI Toolkit - Data Binding. You'll learn how to use the Data Binding feature in UI Toolkit for Runtime UIs to bind data to elements on the UI so they automatically update when the data changes.
Open-source 3D endless runner game built with Unity 6 & C#. Features dynamic lane switching, infinite level generation, and URP graphics.
A browser-playable 2D fighting game built with Unity, featuring custom combat systems, AI opponents, handcrafted animation pipelines, and WebGL deployment.
Unity 6 gameplay prototype featuring real-time player movement, enemy spawning systems, gameplay state management, and difficulty scaling.
Second game of my 20 Games Challenge made with Unity 6.
Unity 6 mobile strategy game template - Hex map, chunk loading, minimap, camera system
First game of my 20 Games Challenge made with Unity 6.
Unity 6 자동 주차(AutoPark) 시뮬레이션 데모 · 웨이포인트 기반 자율주행 · WebGL 지원
2D top-down арена (Vampire Survivors × .io) на Unity 6: слайм и равноправные боты. Проект-эксперимент канала Neoxider — вайб-кодинг vs AI-разработка (ветки vibe / ai-development).
Personal fun project - aims to become an RTS style civ builder with intelligent breeding logic.
2D pixel-art tower-escort game built in 48h at Tech 4 Good 2025 (IADE), raising awareness for the Cruz Vermelha Portuguesa mission: protect a Red Cross supply caravan across medieval terrain until it reaches the hospital.
Unity technical showcase featuring gameplay systems, clean architecture, async programming and polished UI.
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