A Minecraft clone in Unity
-
Updated
Nov 21, 2023 - C#
A Minecraft clone in Unity
Generation of planets with dynamic terrain
⚡️Create your voxel-style games in unity 2017
Voxel Windows Explorer Thumbnails
This is a 3d graphics engine that focusses on rendering voxels as fast as possible without sacrificing dynamic geometry.
Work in progress voxel tracer. This is intended to be an offline solution for generating lighting/volumetrics.
🧱 Minecraft-like voxel world made with Unity.
A voxel engine written in C# using Unity3D
Make procedural voxel planets in unity
Simple multiplayer voxel sandbox made in Unity.
GenWorld - a procedural generation toolkit for the "Unity" game engine. Allows you to procedurally generate content for a scene from voxels. Uses various algorithms and methods where you can change the frequency of appearance, size and color of voxel models.
A C# implementation of voxlap-style rendering, using Unity and their Burst compiler
An Open-source Unity Voxel game Engine.
It's like Marching Cubes but not really. Based on the algorithm described by Chien-Chang Ho et al. in Adaptive Feature Preserving Surface Extraction from Volume Data.
A Fan-Made Digital Brick Building Sandbox
A high-performance, deterministic voxel grid system for spatial partitioning, simulation, and game development
Moteur OpenGL (Silk.NET) pour la création et le rendu de mondes procéduraux en C#.
Add a description, image, and links to the voxels topic page so that developers can more easily learn about it.
To associate your repository with the voxels topic, visit your repo's landing page and select "manage topics."