Unreal Engine 4 Runtimes for Creature, the 2D Skeletal + Mesh Animation Tool
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Updated
Jul 15, 2022 - C++
Unreal Engine 4 Runtimes for Creature, the 2D Skeletal + Mesh Animation Tool
Oculus LipSync Plugin compiled for Unreal Engine 5. This plugin allows you to synchronize the lips of 3D characters in your game with audio in, using the Oculus LipSync technology.
C++ console application that features unique (at least I think so) symmetric key based file encryption algorithm.
🇮🇷 Persian reshaper for use in the u8g2 library
cfah2004ap sample code. Arduino example for RW1063 controller with SPI interface.
Implementation of the Trie data strucutre.
Use this code to count the length of a string. This function splits the string into chunks of size_t to improve performance. It reduces the number of iterations, resulting in faster detection of the null character ('\0').
cfah2004k sample code. Arduino example originally written for Wuxi AiP31066L with 6800 interface.
A graveyard of my past sanity. This repo is a testament to the countless hours spent staring at a blank screen, questioning every life choice that led me to this point. Also, it contains some data structures and algorithms
Topic wise condingNinja's code Solution
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