Claude Code & Codex skills that build complete Godot projects from a game description
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Updated
Apr 16, 2026 - Python
Claude Code & Codex skills that build complete Godot projects from a game description
Godot Secure is a Simple Python Script That modify the Godot Source Code Automatically, to integrate Camellia-256 / AES-256 encryption with a unique security token system. This solution creates a cryptographically unique engine build that prevents generic decryption tools from accessing your game assets.
A transpiler for GdScript (targeting C# and c++) written in Python
🤖👾🐶 下一代 Agentic 桌宠 = LLM + 记忆 + 情感 + RPG + Claude Code Next Gen Agentic Desktop Pet = LLM + Memory + Emotion + RPG + Claude Code
The AWS Game Backend Framework allows you to integrate your game clients with AWS backend services, with secure scalable identity management and authentication, and integrations to commonly used game platform identity providers and game engines.
Python script to export and upload games to itch and Steam
Achievement System Plugin for Godot Engine 4.4.x
QOI integration for Godot Engine
For converting the Godot project to an Android APK installer file for those who use the mobile version of Godot Editor.
Blender 3D scripts for storing vertex data for use in a vertex shader.
A smart, folder-aware sprite packer for Godot and PixiJS. Split, pack, and convert multi-res tilesets and SVG layers into spritesheets and native Godot sprites.
This repository provides resources and instructions to optimize your 2D games built with Godot for Android. Reduce your APK size significantly with custom build scripts, optimized templates, and detailed guidelines. Includes custom.py, forced_classes.txt, and pre-built APKs and AARs.
Simple collision mesh generator addon for Blender 3.3x - 3.6x with Godot support
Bunch of tools for a neat pipeline of custom Godot editor elements designing.
A GitHub pages website made with Material for MkDocs for USC CTIN 583: A graduate-level course on game development, C# scripting, and game engines (Godot, Unreal Engine, Unity)
Template repository for building the godot engine v4.4+ with a gdextension project and automated exported builds.
Blender addon for preparing Mixamo animations for Godot 4 with root motion. Batch FBX import, Root bone creation, NLA merge. Supports Blender 3.x–5.x.
Generates a single Markdown context report from a Godot project, including scene trees, script analysis, and resource references.
Add a description, image, and links to the godot4 topic page so that developers can more easily learn about it.
To associate your repository with the godot4 topic, visit your repo's landing page and select "manage topics."