Mesh-Mesh and Triangle-Triangle Intersection tests based on the algorithm by Tomas Akenine-Möller
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Updated
Jan 6, 2023 - Rust
Mesh-Mesh and Triangle-Triangle Intersection tests based on the algorithm by Tomas Akenine-Möller
Poly-line toolbox for Rust
A simple graphics ray tracer coded in Rust
A data structure to store and manipulate ranges of integers with set operations.
Manipulate regex and automaton as if they were sets.
Basic 2D geometric operations
Compute generic 2D line intersections
Compare sets and print result to console
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