SimpleOpenNI library for Processing 3.5.2, 3.4, 3.3.7, 3.3.6 on MacOS for V1 and V2
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Updated
Nov 15, 2019 - Processing
SimpleOpenNI library for Processing 3.5.2, 3.4, 3.3.7, 3.3.6 on MacOS for V1 and V2
💀 - Processing experiments around skeleton tracking with Kinect
Kinect particle interaction, using a Microsoft Kinect v2 camera, created with Processing
Tools for flying an ARDrone using a kinect controller.
(Eyebeam #11 of 13) Puppets driven by OSCeleton-format Kinect skeletons. Receives on port 61863 by default.
Projection Mapping project for Video II class. Using Kinect to follow a person and display as eyes.
Speed Down Machine is an installation based on a kinect, a projector and some particles
(Eyebeam #5 of 13) Records Kinect depth maps as 8-bit grayscale images. Use [ https://github.com/N1ckFG/Kinect_justrecord_post ] to fix sync or [ https://github.com/N1ckFG/Pointcloud_Render ] to batch export OBJ files.
Examples for recording, playing, and rendering OBJ sequences in Processing.
This is my AR Sandbox project with Processing and the KinectV1
Learn and play with kinect fundamental
workshop with François Brument using Processing + kinect | generating a cloud of points of someone and then create their printable 3D face.
a dance-fueled religious text generator using Kinect, Processing, Wekinator, and Torch.RNN
helios: an interactive audio-visual experience.
Planetary themed memory game: Whole Body interaction with Kinect
Experimental musical instrument with the Kinect.
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