Android projetcs which for Occlusion and Light Estimation in AR.
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Updated
Nov 23, 2018 - C#
Android projetcs which for Occlusion and Light Estimation in AR.
Small AR app which spawns zombies from custom marker. Emphasis is on AR ambient occlusion (powered by Wikitude SDK).
Audio implementation tools for FMOD and Unity
Unityscript for optimizing camera rendering using distance rejection, occlusion rejection, detail level control, and fade effects to improve performance in large scenes.
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