Google DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo.
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Updated
Nov 11, 2025 - Python
Google DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo.
In-browser falling-sand simulation game with over 500 elements and thousands of reactions.
robosuite: A Modular Simulation Framework and Benchmark for Robot Learning
A PyTorch Library for Accelerating 3D Deep Learning Research
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
High-performance C++ library for multiphysics and multibody dynamics simulations
High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.
Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.
Massively parallel rigidbody physics simulation on accelerator hardware.
Official public repository of Gate
A framework for fast simulation of a generic collider experiment
Performance-Portable Particle-in-Cell Simulations for the Exascale Era ✨
Machine learning algorithms for many-body quantum systems
Pymunk is a easy-to-use pythonic 2d physics library that can be used whenever you need 2d rigid body physics from Python
Main development repository for Rigs of Rods soft-body physics simulator
JavaScript game engine that uses q5.js/p5.js for graphics and Box2D for physics.
An open-source, GPU-accelerated physics simulation engine built upon NVIDIA Warp, specifically targeting roboticists and simulation researchers.
Graphics Processing Units Molecular Dynamics
Adversarial skill embeddings for training reusable controllers for physically simulated characters.
Valkyrien Skies 2
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