Deep Reinforcement Learning in C#
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Updated
Jul 4, 2025 - C#
Deep Reinforcement Learning in C#
Make autonomous landing rockets using Deep Reinforcement Learning (Unity ML-Agents)
强化学习-游戏AI Trainning
research - multi-agent car parking using reinforcement learning
Simulation of car parking in different parking lots using Unity ML-Agents
Unity Environments based on ML-agents for the Walker agent to perform various locomotion behaviors using reinforcement learning
My master's degree project, titled Quadcopter Control with Deep Reinforcement Learning and PID Controllers in Simulated Environments
Rocket landing AI using reinforcement learning [keyword][Reinforcement Learning, ppo algorithm, ML-Agent]
Proyecto de entrenamiento de modelos de IA con aprendizaje por refuerzo (reinforcement learning) en Unity. Corresponde al trabajo práctico grupal de la materia INTELIGENCIA ARTIFICIAL (9525) de la Facultad de Ingeniería de la Universidad de Buenos Aires. Link a la demo (el comportamiento de los agentes puede verse afectado de forma negativa):
Use of reinforcement learning with PPO to train an Agent that can beat the first level of Donkey Kong
Multiple Reinforcement learning techniques on 3x3 TicTacToe
🚤🏖️BOATS DO VZHHHHH BBBDROOM, BEEEEP, BEEEP, GNAA, HONK, VZHHHHHHHHHHHHHH🏖️🚤
Target Strike game is an unity based compititive game. This game is created for CS662 - Mobile VR & AI course offered at IIT Mandi. Here the source files are given.
An ML implementation of the popular game "World Hardest Game" in Unity3D with ML-Agents.
Concept and development of a walking AT-ST Walker (Starwars) ML-agent.
A comparison between Reinforcement and Imitation Learning techniques for Multi-Agent 3D Racing using sensor-based approaches.
Final task for my Reinforcement Learning class in Deusto. The research paper discuss examples of using ML-Agents toolkit of Unity. Paper is avaible at:
Reinforcement Learning - Route Optimization with Unity - ML-agents
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