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real-time-strategy

A sub-genre of strategy video games in which the game does not progress incrementally in turns. This is distinguished from turn-based strategy (TBS), in which all players take turns when playing.

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Here is an app simulates real-time OS scheduling algorithms where Real-time operating systems (RTOS) are designed to handle tasks that require precise timing and high reliability.

  • Updated Nov 20, 2024
  • Kotlin
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Website
github.com/topics/real-time-strategy
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