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Aug 9, 2018 - Java
real-time-strategy
A sub-genre of strategy video games in which the game does not progress incrementally in turns. This is distinguished from turn-based strategy (TBS), in which all players take turns when playing.
Here are 86 public repositories matching this topic...
RA2&YR F[AI]r Mod Configs
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Feb 5, 2025
Demo programs of real-time systems
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Jul 3, 2018 - C
Messing around with isometric rendering of tilemaps
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May 26, 2020 - C++
A small real-time strategy game where the main goal is to own every tile of the map.
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Oct 7, 2025 - Rust
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Aug 4, 2022 - C
Classic Real Time Strategy (RTS) game with an isometric battlefield.
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Jul 23, 2025 - JavaScript
A brand new take on the strategy genre, made for a school project
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Nov 6, 2023
A cleaned up mirror of polanie.prv.pl - just in case the original site goes down
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Feb 18, 2020 - HTML
A Real Time Strategy game project, developed as a training in Python, Qt and AI programming.
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Jun 23, 2022 - Python
The next logical sequence of events leading after Erovra 1
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Dec 24, 2020 - Java
🧟 Control zombies and attack humans!
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Nov 11, 2025 - TypeScript
A mod for Rusted Warfare based off Westwood's Dune games, that completely converts Rusted Warfare by adding new factions, maps, units and mechanics.
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Mar 21, 2025
Building a Command & Conquer style RTS in Ruby
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Apr 12, 2023 - Ruby
Simple pixel-style hex based RTS game.
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May 14, 2025 - C++
Real-time strategy and Simulator Game
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Nov 5, 2023 - C#
Here is an app simulates real-time OS scheduling algorithms where Real-time operating systems (RTOS) are designed to handle tasks that require precise timing and high reliability.
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Nov 20, 2024 - Kotlin
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