rts
A sub-genre of strategy video games in which the game does not progress incrementally in turns. This is distinguished from turn-based strategy (TBS), in which all players take turns when playing.
Here are 24 public repositories matching this topic...
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Aug 4, 2022 - C
Repositório para disciplina de Sistemas em Tempo Real.
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Dec 14, 2020 - C
Example LTOed single bitcode generation for a real-time system
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Nov 15, 2018 - C
A Tremulous mod with enhanced gameplay, improved visuals, and extended customization.
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Oct 9, 2025 - C
De-synchronization of the slot shifting and 0(N) time complexity Guarantee algorithm.
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Mar 16, 2021 - C
Controlling the RTS and DTR pins of Serial port on a Windows Machine using Win32 API and C language.
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Jun 23, 2025 - C
Boiler control project, created in the STR (Real Time Software) class.
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Jul 22, 2022 - C
A solo, sentimental StarCraft-inspired resource-gathering simulator, built during my school reading week.
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Jul 25, 2025 - C
Slack Stealing methods on FreeRTOS.
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Apr 25, 2023 - C
Time division based work conserving periodic task scheduling algorithm that tries admit Firm-aperiodics
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Feb 15, 2021 - C
Position control of a vehicle on a ramp using a Nucleo board with STM32F746-ZG, It was a project during 5th semester for course Microprocessor Systems (Systemy Mikroprocesorowe).
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Mar 2, 2023 - C
A solo continuation of the nostalgic StarCraft-inspired resource gathering simulator, built with C for some old-school fun.
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Jul 25, 2025 - C
This repository contains RSCAD/RTDS model and developed Model Predictive Control (MPC) during the PhD work.
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Apr 23, 2024 - C
3d rts game
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Dec 16, 2019 - C
RTS Engine in the footsteps of Supreme Commander 1
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Nov 1, 2022 - C
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