rts
A sub-genre of strategy video games in which the game does not progress incrementally in turns. This is distinguished from turn-based strategy (TBS), in which all players take turns when playing.
Here are 31 public repositories matching this topic...
A co-operative tower defense / real-time strategy game | Mirror of https://git.gelatolabs.xyz/gelato/errorloggingco |
-
Updated
Dec 10, 2016 - JavaScript
A mod for Planetary Annihilation Titans which doubles the size of all Galactic War galaxies.
-
Updated
Dec 18, 2023 - JavaScript
🔲 CC0 RTS boxing practice tool. https://iterami.github.io/RTS-Boxing.htm/
-
Updated
Sep 8, 2025 - JavaScript
Penchant AI - additional AI personalities for use with the vanilla AI in Planetary Annihilation skirmish and multiplayer.
-
Updated
Jul 31, 2025 - JavaScript
The Grand Lodge — companion app for The Scouring (RTS). Build orders, macro notes, and strategy boards. Electron app with auto-updates.
-
Updated
Aug 17, 2025 - JavaScript
I'm messing around with PhaserJS trying to make an RTS game. Website is whatever mess I've last commited to master.
-
Updated
Apr 16, 2017 - JavaScript
NewCity is a 4X, real-time strategy game that plays on the concept of different timescales playing at once. The map size is somewhere between countries and cities taking up single spots to buildings taking up single spots.
-
Updated
Feb 5, 2021 - JavaScript
Simple RTS created with Phaser.js and using reinforcement learning.
-
Updated
Jun 9, 2017 - JavaScript
Stable and fast react lobby system.
-
Updated
Dec 7, 2022 - JavaScript
- Followers
- 17 followers
- Website
- github.com/topics/real-time-strategy
- Wikipedia
- Wikipedia