sdl3
Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. SDL manages video, audio, input devices, CD-ROM, threads, shared object loading, networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D context. The library is internally written in C, and provides the application programming interface in C, with bindings to other languages available. SDL is extensively used in the industry in both large and small projects. Over 700 games, 180 applications, and 120 demos have been posted on the library website.
Here are 21 public repositories matching this topic...
A fully featured DSL for writing shaders/GPU-pipelines in Rust
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Oct 17, 2025 - Rust
A code editor in Rust
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Jun 12, 2026 - Rust
Fast&lightweight desktop image (pre)viewer displaying image in transparent overlay, allowing border-free pan&zoom into hovered detail and toggling back to file manager in a single move
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Apr 15, 2026 - Rust
Rust | SDL-based standalone application that turns your desktop audio into awesome visuals.
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Apr 24, 2026 - Rust
A simple gamedev library for Rust based on SDL3
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Mar 26, 2025 - Rust
OASIS_OS: embeddable OS framework in Rust with pluggable rendering backends (hardware GPU, SDL3, UE5, PSP), window manager, virtual filesystem, and command interpreter
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May 3, 2026 - Rust
A Basic visualisation of random walks in SDL3 and rust
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Dec 8, 2025 - Rust
EchoLab is a repository for legacy machine emulation and retro design experimentation. The foremost goal is accuracy and detail, with sharp focus on performance.
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Mar 31, 2026 - Rust
Created by SDL Community
Released 1998
- Followers
- 42 followers
- Organization
- libsdl-org
- Website
- github.com/topics/sdl
- Wikipedia
- Wikipedia