A flexible terminal grid for multi-agent AI workflows
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Updated
Jun 1, 2026 - Zig
Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. SDL manages video, audio, input devices, CD-ROM, threads, shared object loading, networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D context. The library is internally written in C, and provides the application programming interface in C, with bindings to other languages available. SDL is extensively used in the industry in both large and small projects. Over 700 games, 180 applications, and 120 demos have been posted on the library website.
A flexible terminal grid for multi-agent AI workflows
high quality zig bindings for low-level access to sdl3's multimedia capabilities for game and application development.
A simple framework for developing graphic apps with SDL in zig.
A Gameboy (DMG) emulator written in Zig and SDL3. Currently supports ROM-only and MBC1 cartridges.
a PICO-8 emulator with save states
Pacman game
A Zig based game engine built for and by AI
Created by SDL Community
Released 1998