Mandelbrot fractal implementation in GLSL. A simple fragment shader that demonstrates how the Mandelbrot set is computed on the GPU.
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Updated
Oct 31, 2025 - C
Mandelbrot fractal implementation in GLSL. A simple fragment shader that demonstrates how the Mandelbrot set is computed on the GPU.
An implementation of OpenGL 3.x-ish in clean C
🔭 cross platform general purpose GPU library - optimized for rendering
🔥 FFmpeg扩展版本,1.支持OpenGL图形渲染,自定义着色器 滤镜、特效、转场。2.支持FLV+HEVC/AV1/Opus编码解码 🔥 FFmpeg Extension: 1.Support GLSL OpenGL(Filter/Effect/Transition/Shaders); 2. And Transcode FLV with HEVC/AV1/Opus Codec
react native canvas based on gpu opengl glsl GCanvas -- A lightweight cross-platform graphics rendering engine. (超轻量的跨平台图形引擎)
Naive rendering of clouds and light scattering.
RTMP live streaming client for Android
Simple program to design and test shaders and how they affect scene
Simple 2D and 3D OpenGL scenes developed as projects for university course
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