π Casablanca, Morocco Β Β·Β π walid.biz Β Β·Β πΌ GitHub
I'm a backend developer at Prestigia.com, where I build Go services that talk to external APIs for travel platforms, write Python scrapers and data pipelines, and automate internal tooling for the team. On top of that I've been building agentic AI systems β LLM-powered agents that handle real workflows end to end, combining multiple models (Claude, GPT, Gemini) and orchestrating them with tools like n8n.
Before that, I was a full-stack developer (Laravel/Vue/Tallstack), spent some time as a CTO doing everything from real-time computer vision (people counting, face recognition) to mobile and backend systems, and co-founded a small lead-gen company. So I've bounced around the stack a fair bit , backend, AI, infra, whatever the problem needs.
I'm also a 1337/42 Network alum β the school where you build your own printf and your own malloc before anyone lets you touch a framework. A few of those projects are below.
π£οΈ French Β· English Β· Darija
Agentic AI β LLM-powered agents that handle real tasks autonomously: routing, classification, multi-step decision-making, and customer-facing automation, usually combining several models and orchestrated through n8n.
Backend & integrations β Go services and APIs connecting travel platforms to external systems, plus Laravel/Node.js for web apps when that's the right tool.
Data & automation β Python scrapers, data pipelines, RAG systems, and internal tools that take repetitive work off people's plates.
Infrastructure β Docker-based deployments, AWS (ECS/RDS/EC2), CI/CD, and PostgreSQL.
The low-level stuff β printf, malloc, raycasting, signals, and the rest of the 1337/42 curriculum
| Project | What it is | Tech |
|---|---|---|
| cub3d | 3D raycasting engine, Wolfenstein-style | C |
| inception | Multi-service infrastructure setup with Docker | Dockerfile |
| minitalk | Data exchange over UNIX signals | C |
| ft_printf | Rebuilding printf from scratch |
C |
| libft | My own standard library implementation | C |
| so_long | A small 2D game β sprites, textures, gameplay loop | C |
| cpp_09 | Advanced C++ exercises | C++ |
π¬ Open to interesting conversations about backend systems, automation, and agentic AI β feel free to reach out via walid.biz.