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COLMAP - Structure-from-Motion and Multi-View Stereo
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
Source code for Differentiable Indirection published in Siggraph Asia 2023. https//sayan1an.github.io/din.html
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Photometric Bundle Adjustment for Dense Multi-View Stereo
(Linux Only) Easy pythonic interface for all cameras supported by libgphoto2 + Photo Booth Software
Official implementation of "S²M²: Scalable Stereo Matching Model for Reliable Depth Estimation, ICCV 2025"
Python library to calculate CIEDE2000 color difference.
Mitsuba 3: A Retargetable Forward and Inverse Renderer
The official PyTorch implementation of Towards Fast, Accurate and Stable 3D Dense Face Alignment, ECCV 2020.
The PyTorch improved version of TPAMI 2017 paper: Face Alignment in Full Pose Range: A 3D Total Solution.
Code for Deep Single-image Portrait Image Relighting
[NeurIPS 2024] Depth Anything V2. A More Capable Foundation Model for Monocular Depth Estimation
Estimates a depth mapping from a given normal mapping.
A middleware library and sample application for high-quality skin and eye rendering
Lightweight Python framework that provides a high-level API for creating and rendering scenes with Blender.
Minimal rendering in python for shapes defined implicitely through signed distance functions
Release code for the paper "Robust pixel-wise illuminant estimation algorithm for images with a low bit-depth"(2024 Optics Express)