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A compilation of related work on quad meshing, including papers, projects, codes, and so on. Continuously updating.

67 1 Updated Aug 13, 2026

Code for paper "FilletRec: A Lightweight Graph Neural Network with Intrinsic Features for Automated Fillet Recognition"

Python 6 Updated Nov 28, 2025

This is the work for mesh generation method using reinforcement learning methods.

Python 5 2 Updated Aug 12, 2026

[ICLR 2025] From anything to mesh like human artists. Official impl. of "MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers"

Python 2,297 107 Updated Apr 28, 2025

Code for the VoroMesh paper

Python 41 8 Updated Nov 23, 2023