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VIRTUAL BEINGS
- France
- https://virtualbeings.co/
- in/wendelin-reich
Stars
A world-anchored 3D virtual joystick rig for RealityKit on visionOS/iOS
Rust implementation of KittenTTS. CLI and API server.
A Codex/Claude skill that maintains per-repo operating theory documents.
Create beautiful slides on the web using a coding agent's frontend skills
Soprano: Instant, Ultra-Realistic Text-to-Speech
Sample projects to showcase the Unity Meta XR Interaction SDK.
Automated semi-procedural walking and running on uneven terrain
An implementation of the NeuroSync lipsync model for real-time inference within the Unity engine.
A Fast, Local Neural Text-to-Speech System: Piper in Unity for Multi-Platform
Qwen2.5-0.5B model in Unity Inference Engine
Open-source MCP to use Blender with any LLM
A Unity package to run pretrained diffusion models with Unity Sentis
Code editor integration for supporting Cursor as code editor for unity. Adds support for generating csproj files for intellisense purposes, auto discovery of installations, etc. 📦 [Mirrored from UP…
Shared personal notes created while working with the Apple MLX machine learning framework
AI companions with memory: a lightweight stack to create and host your own AI companions
The HoloLab DNN Packages providing image recognition library using deep learning running on the Unity. This packages is implemented based on Unity Sentis.
A Unity package to run pretrained transformer models with Unity Sentis
LLM Finetuning with peft
A clean implementation based on AlphaZero for any game in any framework + tutorial + Othello/Gobang/TicTacToe/Connect4 and more
A collection of pre-trained, state-of-the-art models in the ONNX format
American Checkers game implemented in C# to windows application
Run, manage, and scale AI workloads on any AI infrastructure. Use one system to access & manage all AI compute (Kubernetes, Slurm, 20+ clouds, on-prem).
An unofficial OpenAI Unity Package that aims to help you use OpenAI API directly in Unity Game engine.