Skip to content

Latest commit

 

History

46 Commits

Folders and files

NameName
Last commit message
Last commit date
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Source code for Advanced Graphics Spring 2011 at the Colorado School of Mines

ShadowVolume - 
Display realistic shadows using the shadow volume algorithm. The program first calculates a polygon to represent the projection of the shadow of the model and then uses the stencil buffer to mask out the areas in shadow.

VectorField - 
Visualize 2D field lines using shaders. The field lines are followed backwards and forwards from each pixel and samples are taken from a randomly generated texture to produce a smearing along the field line.

About

No description, website, or topics provided.

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages